In short
Event production is the technical execution of a live event: the physical stage and rigging, the sound reinforcement system, the lighting rig and the audio-visual content chain, plus the power, crew and schedule that make them work together. It converts a creative brief into a tech rider, a CAD plot, a BOQ and a load-in schedule. In Indian universities it is examined under Event Production/Operations in BBA and BA Event Management as definitions, equipment classification, process steps, basic calculations and the governing rules (Electricity Act 2003 with the CEA Safety Regulations 2023, Noise Pollution (Regulation and Control) Rules 2000, NBC 2016 Part 4). It is the core skill set tested in placement rounds at Wizcraft, Showtime, Percept, Encompass, Laqshya, Fountainhead MKTG, DNA Networks, Sunbird/Nut Bolt Trusses, Modern Stage Service, Integrated Entertainment, Reynolds, and in hotel and convention-centre banqueting AV teams.
Explained
Stage: forms, construction and sightlines
- Stage forms: *proscenium* (audience on one side, framed opening, has wings and often a fly tower); *end stage* (open platform, no proscenium arch - most concerts); *thrust* (audience on three sides); *arena / in-the-round* (all four sides); *traverse* (catwalk with audience on two sides); *black box* (flexible studio).
- Parts of a proscenium stage: apron (downstage of the arch), wings, crossover, fly tower and grid, counterweight/line sets, legs (vertical masking), borders and teasers (horizontal masking), tormentors, cyclorama (back cloth lit for sky effects), scrim (sharkstooth gauze - opaque when front-lit, transparent when back-lit), revolve, traps, orchestra pit.
- Modular decking: standard deck 2.44 × 1.22 m (8 × 4 ft) on telescopic or fixed legs; typical rated live load 500-750 kg/m² for performance platforms, with the manufacturer's data sheet governing. Deck height set by sightlines - commonly 0.9-1.5 m indoors, 1.5-1.8 m for a large outdoor audience.
- Sightline rule of thumb: an audience member must see the performer's feet over the head of the person two rows ahead; raked seating or a higher stage solves it. Side sightline limit is usually taken as ±60° from centre for a screen or ±50° for detailed stage action.
- Ancillaries: ramps and stair units with handrails, barricade and front-of-stage pit, FOH (front-of-house) mix position and delay towers, backstage artist route, cable ramps and bridges.
Rigging, truss and loads
- Truss types: *ladder* (2-chord, light), *triangular* (3-chord), *box/square* (4-chord, strongest - the standard 300 mm and 400 mm aluminium box truss), *circle* and *corner blocks*. Material is generally 6082-T6 aluminium alloy.
- Two support modes: *flown* (suspended from building steel or house points via chain hoists) and *ground support* (towers with base plates, sleeve blocks and head blocks, ballasted or guyed).
- Chain hoist (electric chain motor): 500 kg, 1 t and 2 t are the common sizes; used in *dead hang* for lifting, then usually transferred to steels or left loaded with a secondary (safety) bond.
- WLL and MBL: WLL (working load limit) is the maximum permitted load; MBL (minimum breaking load) is the failure load. WLL = MBL ÷ design factor. Industry practice is 5:1 for steel wire rope, chain and shackles and 7:1 for textile round slings and webbing - the manufacturer's marked WLL always governs.
- Bridle: two legs to a single point; the leg tension rises sharply as the included angle widens, so a very flat bridle can overload hardware that looks adequate.
- Standards position, stated honestly: India has no single dedicated entertainment-rigging Indian Standard in general use. Practice follows the structural provisions of NBC 2016 (temporary structures, Part 4 for fire), IS 875 Part 3:2015 for wind loads on outdoor structures, IS 800 for steel design, and the international entertainment standards DIN 56950, BS 7905 and the ANSI/ESTA E1 series that the truss and hoist makers certify to. Lifting equipment used at work also falls under the OSH&WC Code 2020 regime.
- Outdoor wind is the main structural risk: large banners and LED walls act as sails; wind loading, ballast and a documented wind-speed action plan (reduce, lower, evacuate) are part of the design, not an afterthought.
Sound: signal chain, equipment and system design
- Signal chain: source → microphone / DI box → stage box or digital snake → splitter → monitor console and FOH console → system processor (crossover, EQ, delay, limiter) → amplifiers → loudspeakers.
- Microphones: *dynamic* (rugged, no power - SM58 for vocals, SM57 for instruments); *condenser* (sensitive, needs 48 V phantom power - overheads, choir, piano); *ribbon*; by use - handheld, lavalier/collar, headworn, shotgun, boundary/podium, clip-on instrument. Polar patterns: cardioid, supercardioid, hypercardioid, omni, figure-of-eight.
- Wireless: UHF systems with diversity receivers; in India low-power wireless microphones are commonly used in the de-licensed 865-867 MHz band, while other bands require WPC (Wireless Planning & Coordination Wing, Ministry of Communications) clearance - frequency allotments change, so confirm the current WPC position before importing or deploying a system. Frequency co-ordination (avoiding intermodulation) is essential above about eight channels.
- Loudspeaker systems: *point source* (two- or three-way cabinets on stacks or poles, wide vertical dispersion, cheap and quick - weddings, conferences, small shows); *line array* (many identical elements in a vertical column; controlled vertical coverage, slower level fall-off with distance, used for medium and large audiences); *column array* for speech in reverberant halls; *monitors* - floor wedges, side-fills, drum-fill, or IEM (in-ear monitors) which remove stage volume and feedback risk.
- Subwoofers: flown, LR-stacked, centre-clustered, or arrayed as *end-fire* / *cardioid* to reduce energy behind the stage and spill towards neighbours.
- Coverage tools: *delay speakers* for deep audiences, electronically delayed so their sound arrives just after the main system; *zoning* for balcony and under-balcony.
- Mixing craft: gain structure (set gain so peaks sit near 0 dBFS with headroom), high-pass filter on every vocal mic, parametric and graphic EQ, compressor, gate, reverb/delay FX, aux sends for monitors, matrix outs for recording and broadcast feeds. Gain before feedback is maximised by ringing out the system, keeping mics behind the speaker plane, and using directional mics.
- Room acoustics matter more than the box: reverberation time, speech intelligibility (STI, 0-1 scale; above about 0.6 is good for speech) and background noise decide whether an announcement is understood.
- Statutory noise limits: the Noise Pollution (Regulation and Control) Rules, 2000 set ambient Leq dB(A) limits - industrial 75 day / 70 night, commercial 65/55, residential 55/45, silence zone 50/40 (day 06:00-22:00). Loudspeakers may not be used between 22:00 and 06:00 except in closed premises; a State Government may relax this up to midnight for a limited number of festival days (15 days a year in the Rules). A private sound system's noise at the premises boundary must not exceed the area's ambient standard by more than 5 dB(A). Enforcement is by the State Pollution Control Board and police; State notifications and court orders vary locally.
Light: fixtures, control and design
- Conventional fixtures: *Fresnel* (soft-edged, variable spot/flood - stage wash); *PC/plano-convex*; *profile or ellipsoidal* (hard edge, shutters, gobo slot - e.g. ETC Source Four, used for specials and texture); *PAR can* (fixed beam, punchy colour); *cyc flood / batten / groundrow* (even wash on a cyclorama); *followspot*; *blinder* and *strobe*.
- Intelligent fixtures: *moving-head spot* (gobos, iris, prism, sharp beam), *moving-head wash* (wide soft colour), *beam* (narrow, aerial look), *LED wash/bar*, *pixel bar*, *matrix/blinder hybrids*, *laser* and *follow-spot systems*.
- Beam shaping and colour: gels (polyester colour filters), CTO/CTB correction, dichroic glass filters, gobos (metal/glass pattern), barn doors, iris, frost, prism; colour mixing by CMY (subtractive, in discharge fixtures) or RGBW/RGBAL additive LED.
- Rig positions: front-of-house bars and balcony rail (face light), on-stage overhead electrics/truss, side booms and ladders (shin-busters for dance), backlight/top-light, floor uplights, audience/effect truss.
- Lighting design basics: the McCandless method - key light about 45° horizontally and 45° vertically from one side in a warm tint, fill from the other side in a cool tint, plus backlight to separate the performer from the background. Add top light, side light for form, and cyc/background wash for depth.
- Camera and recording needs: for broadcast or streaming, keep face illuminance roughly 800-2,000 lux, match colour temperature (3,200 K tungsten vs 5,600 K daylight), use high-CRI (above 90) fixtures, and avoid flicker - PWM-dimmed LEDs must be set to a camera-safe frequency.
- Control: DMX512-A (ANSI E1.11) - 512 channels per *universe*, 8-bit (0-255) per channel, 5-pin XLR, daisy-chain topology, 120 Ω terminator at the last device, up to 32 devices per run, roughly 300 m cable per run, refresh up to about 44 Hz. Networked protocols carry many universes over Ethernet: sACN (ANSI E1.31) and Art-Net. RDM gives two-way device feedback.
- Dimming and power: tungsten fixtures use phase-control dimmer racks; LED and moving fixtures take constant mains through *relay/hot-power* circuits and are controlled only by DMX. Consoles in common Indian use: MA Lighting grandMA, Avolites, ETC Eos, ChamSys; programming is by *channel patch*, *groups*, *palettes*, *cues* and *cue stacks*, run as a timed or manually triggered show file.
- Atmospherics: hazers (make beams visible), fog/smoke machines, low-fog/CO₂; must be cleared with the venue because they can trip smoke detectors.
AV: projection, LED walls, video and signal distribution
- Projection: choose by ANSI lumens, native resolution, contrast and lens throw ratio. *Front* projection is cheaper; *rear* projection removes shadow and audience glare but needs depth behind the screen. Multiple projectors are *edge-blended* (overlap, soft-edge mask) and *warped* for curved surfaces; *projection mapping* fits imagery to a 3-D object or building façade.
- Screens: front-projection matte white (gain about 1.0), high-gain or grey screens for ambient light, rear-projection translucent; formats 4:3, 16:10, 16:9 and ultra-wide. The common legibility guide is the 4/6/8 rule - the farthest viewer should be within 4 image heights for dense data, 6 for general text, 8 for video.
- LED video walls: modular cabinets (commonly 500 × 500 mm or 500 × 1000 mm) of SMD or COB LEDs, specified by pixel pitch (P2.5, P2.9, P3.9 indoor; P4.8, P6.7, P10 outdoor), brightness in nits (about 800-1,500 indoor, 4,500-6,000 outdoor), refresh rate (3,840 Hz or higher for camera work), IP rating and weight per m². Driven by a sending card and receiving cards (NovaStar, Colorlight) that map the pixel canvas.
- Video system: cameras and a PPU/vision mixer for IMAG (image magnification of the live stage), presentation switchers (Barco E2/E3, Roland, Analog Way) for multi-layer screen composition, media servers (disguise, Watchout, Resolume, Millumin) for playback, mapping and timecode, plus playback redundancy (A/B machines).
- Signals and distribution: HDMI (short runs, roughly up to 10-15 m passive), SDI/3G/12G-SDI over coax (long, lockable - the live standard), HDBaseT over Cat6 (up to about 100 m), fibre for long runs, NDI and SRT/RTMP over IP for networked video and streaming. Watch EDID handshakes, HDCP on copyright-protected sources, scaling, frame rate, genlock and latency (lip-sync between IMAG and live sound).
- Audio networking: Dante, AES67, MADI, AVB - a single Cat5e/6 run replaces a heavy multicore; needs a managed, correctly configured network with clock master and QoS.
- Presentation support: confidence monitors and teleprompter, cue lights, clickers, comms (wired beltpack or wireless intercom - Clear-Com, Riedel), show caller's running order and timecode.
Power, crew and the production process
- Power: three-phase 415 V / single-phase 240 V, 50 Hz; TPN distribution boards with MCBs/MCCBs, 30 mA RCD/RCBO protection for portable equipment, IP65 outdoor gear, balanced phases, separate clean feed for audio and video to avoid hum, and proper earthing per IS 3043:2018. Installation practice follows IS 732:2019 and the CEA (Measures relating to Safety and Electric Supply) Regulations, 2023 under the Electricity Act, 2003.
- Generators: silent DG sets sized with spare capacity and usually N+1 redundancy; UPS on consoles, media servers and life-safety circuits. Noise and emissions of DG sets are regulated under the Environment (Protection) Act rules.
- Crew roles: technical director, production manager, stage manager/show caller, crew chief, rigger, FOH engineer, monitor engineer, lighting designer and operator/programmer, video switcher, media server operator, comms tech, runners.
- Process, in order: brief → site recce and measurements → technical design (plots in AutoCAD/Vectorworks, visualised in WYSIWYG or Vision) → tech rider and BOQ → vendor contracting → power and rigging plan → risk assessment and method statement → load-in and build → rig, cable and patch → focus, line check, system tuning → soundcheck → tech and dress rehearsal, cue-to-cue → show call → de-rig and load-out → reconciliation and debrief.
- Core documents: stage plot, input/channel list, patch sheet, lighting plot and magic sheet, cue sheet, screen content schedule, running order, crew call sheet, power distribution schedule, rigging point plot with loads.
Key points
- Proscenium vs end stage - framed opening with wings and fly tower vs open platform with no arch.
- Decking module - 2.44 × 1.22 m deck; load rating per the maker's data, typically 500-750 kg/m².
- WLL vs MBL - permitted load vs breaking load; design factor 5:1 steel/chain, 7:1 textile slings.
- Dead hang - a single vertical pick-up point; a bridle shares one load between two points and leg tension rises as the angle flattens.
- Inverse square law - free-field SPL falls 6 dB for every doubling of distance from a point source.
- Line array - column of elements with controlled vertical coverage; level falls more slowly than a point source over the near field.
- Delay speaker - remote speaker time-aligned to the mains so the arrival stays coherent.
- Phantom power - 48 V DC on the mic line to run condenser microphones.
- Gain before feedback - usable mic level before ringing; raised by directional mics, EQ notching and mic placement.
- DMX512 - 512 channels per universe, 0-255 per channel, terminated daisy chain; sACN/Art-Net carry many universes over Ethernet.
- McCandless method - 45°/45° warm key, cool fill, plus backlight.
- Gobo - patterned metal or glass disc in a profile or moving-head spot that projects texture.
- ANSI lumens and throw ratio - projector brightness measure; throw ratio = throw distance ÷ image width.
- 4/6/8 rule - farthest viewer within 4, 6 or 8 image heights for data, text and video respectively.
- Pixel pitch - LED centre-to-centre spacing in mm; smaller pitch allows closer viewing and costs more.
- RT60 - time for sound to decay 60 dB; about 0.8-1.0 s suits speech, 1.5-2.0 s suits orchestral music.
- Noise Rules 2000 - residential limit 55 dB(A) day / 45 night; no loudspeakers 22:00-06:00 except closed premises, with limited State festival relaxation to midnight.
- Power discipline - balanced phases, 30 mA RCD, IS 3043 earthing, N+1 generator redundancy, UPS on control.
Formulas and examples
Amplifier power needed: P = 10^[(L_target − S + 20 log₁₀ d)/10] watts - S = speaker sensitivity in dB SPL at 1 W, 1 m; L_target in dB SPL at distance d
Adding equal incoherent sources: ΔL = 10 log₁₀(n) dB - n = number of equal sources (n = 2 → +3.01 dB)
Speed of sound: c = 331.3 + 0.606 T m/s (T in °C); wavelength λ = c/f (f in Hz)
Delay time: t = d/c seconds - d = distance between speakers in metres
Sabine reverberation: RT60 = 0.161 V/A seconds - V = room volume in m³, A = total absorption in m² sabins (Σ surface × absorption coefficient)
Illuminance: E = I/d² - E in lux, I = luminous intensity in candela, d = throw distance in m; lumens = lux × area (m²)
Beam spread: D = 2 d tan(θ/2) - D = beam diameter in m at distance d, θ = beam angle
Projector lumens: lm = E × A / g - E = required screen illuminance (lux), A = screen area (m²), g = screen gain
Throw distance = throw ratio × image width; 16:9 image height = width × 9/16
Single-phase power: P = V I cos φ; three-phase: P = √3 V_L I cos φ; apparent power S (kVA) = P (kW)/cos φ
Truss on two supports, uniform load: R = wL/2 per support; maximum bending moment M = wL²/8 (w = load per metre, L = span)
Example 1 - amplifier power and a delay speaker. A loudspeaker of sensitivity 100 dB SPL (1 W, 1 m) must give 100 dB SPL at the last row, 30 m away. Air temperature 30 °C.
- Distance loss = 20 log₁₀(30) = 20 × 1.4771 = 29.54 dB.
- Required level at 1 m = 100 + 29.54 = 129.54 dB → P = 1029.54/10 = 102.954 ≈ 900 W continuous.
- For 6 dB of transient headroom, multiply by 4 → specify an amplifier of about 3.6 kW on that channel.
- A delay speaker stands 40 m from the mains. c = 331.3 + 0.606 × 30 = 349.5 m/s; t = 40/349.5 = 0.1144 s = 114.4 ms. Add about 10 ms so the main system arrives first (Haas effect) → set ≈124 ms.
- Two such delay speakers running the same signal add 10 log₁₀2 = +3 dB in the overlap.
Example 2 - screen choice: projector vs LED wall. Hall 40 m deep, 16:9 image 6.0 m wide.
- Image height = 6.0 × 9/16 = 3.375 m; area = 6.0 × 3.375 = 20.25 m².
- Furthest viewer at 40 m = 40/3.375 = 11.9 image heights - beyond the 8H video limit, so either enlarge the image or add a second screen.
- With a lit stage, take 800 lux on screen, gain 1.0: lumens = 800 × 20.25 = 16,200 → specify a 20,000 ANSI lumen projector (next standard size, giving margin).
- A 1.8:1 lens gives throw = 1.8 × 6.0 = 10.8 m.
- LED alternative, 8.0 × 4.5 m at P3.9: pixels = 8000/3.9 ≈ 2,051 wide and 4500/3.9 ≈ 1,153 high (about 2.36 million pixels - more than HD, so the processor must take a 4K or dual-link feed). Area 36 m²; power at 250 W/m² average = 9 kW (about 18 kW at full white); weight at 40 kg/m² ≈ 1,440 kg to be rigged. One-arcminute acuity distance = 3.44 × 3.9 ≈ 13.4 m, with the trade shorthand "pitch in mm ≈ minimum viewing distance in m" giving about 4 m.
| Factor | Projection | LED wall |
|---|---|---|
| Ambient light | Washes out | Bright, holds up outdoors |
| Depth needed | Throw distance or RP room | Almost none |
| Black level / contrast | Limited by room light | High |
| Shadowing | Front projection shadows | None |
| Hire cost (indicative) | Lower | Higher per m² |
| Weight / rigging | Light | Heavy, needs engineered points |
| On-camera look | Can banding/flicker | Needs high refresh (3,840 Hz+) |
Example 3 - power load and generator sizing.
| Load | Demand (kW) |
|---|---|
| PA system (amps + processing) | 30 |
| Stage lighting, 120 × 300 W LED | 36 |
| LED wall (36 m² average) | 9 |
| Video, control, comms, FOH | 6 |
| Working light, catering, misc. | 20 |
| Total | 101 |
- At power factor 0.8, apparent power = 101/0.8 = 126.3 kVA.
- Add 25% spare for diversity and future load: 126.3 × 1.25 = 157.8 kVA → select a 200 kVA DG set; for a show that cannot fail, two 200 kVA sets (N+1) with auto changeover, plus UPS on consoles and servers.
- Three-phase current at 415 V: I = 101,000 / (1.732 × 415 × 0.8) = 101,000/575.0 ≈ 176 A → specify a 250 A TPN distribution board and size cables for that with voltage-drop allowance over the actual run.
Example 4 - truss load and rigging. A 12 m box truss spans two points, carrying 20 moving heads at 12 kg each; truss self-weight 9 kg/m.
- Fixtures = 20 × 12 = 240 kg; truss = 9 × 12 = 108 kg; total = 348 kg.
- Uniform load w = 348/12 = 29 kg/m. Each support R = wL/2 = 29 × 6 = 174 kg ≈ 1.71 kN.
- Maximum bending moment M = wL²/8 = (29 × 9.81) × 12²/8 = 284.5 × 18 ≈ 5.12 kN·m - must be within the truss maker's published span/load table for 12 m.
- Choose a 1 t chain hoist and a round sling of WLL 1 t per point (each at 174 kg, a wide margin). At a 7:1 factor that sling's MBL is about 7 t; always add a secondary safety bond and check the venue's own permitted point load.
Example 5 - stage lighting level and acoustics.
- A profile hung 12 m from the performer must give 1,500 lux on the face: I = E d² = 1,500 × 144 = 216,000 cd - so a fixture whose photometric table shows at least 216,000 cd on axis with the chosen lens.
- Its 20° beam covers D = 2 × 12 × tan 10° = 24 × 0.17633 = 4.23 m diameter at that distance.
- The hall is 3,000 m³ with total absorption 300 m² sabins: RT60 = 0.161 × 3000/300 = 1.61 s - too live for speech. For 1.0 s, A = 0.161 × 3000/1.0 = 483 m² sabins, i.e. about 183 m² of extra absorption (drapes, carpet, acoustic panels, audience) - otherwise rely on a tight-pattern column or line array to cut reverberant excitation.
Where it is used
- Event and experiential agencies: Wizcraft, Showtime, Percept, Encompass, Laqshya, Fountainhead MKTG - roles in production management, technical direction and operations.
- Technical rental and staging companies: Modern Stage Service, Integrated Entertainment, Sunbird and Nut Bolt Trusses, Reynolds, SOUND.COM - system design, crew chief, rigger, FOH engineer.
- Convention centres, stadia and hotels: Bharat Mandapam and Yashobhoomi (Delhi), Jio World Centre and NESCO (Mumbai), BIEC (Bengaluru), HICC (Hyderabad) - in-house AV and banqueting technical teams.
- Weddings, exhibitions and corporate events: stage, décor truss, PA, LED wall and content playback for product launches, dealer meets, town halls and award nights.
- Broadcast and content: IPL and Pro Kabaddi set lighting and IMAG, TV reality-show floors, awards telecasts, hybrid and live-streamed conferences.
- Performing arts venues and institutions: NCPA, Kamani and Siri Fort auditoria, university auditoria and fests - house lighting rigs, counterweight fly systems and theatre sound.
Interview questions
- Q: Why does sound level fall 6 dB each time the distance doubles? A: A point source spreads its power over a sphere whose area grows as the square of the radius, so intensity falls as 1/d², which is 20 log₁₀2 ≈ 6 dB in SPL terms.
- Q: Why use a line array instead of stacked point-source boxes? A: Vertically coupled identical elements give controlled vertical coverage and a slower level fall-off over the audience depth, so the front row and the back row are closer in level with less spill to walls and ceiling.
- Q: How do you set the delay time for a delay tower? A: Divide the distance from the main system by the speed of sound at the ambient temperature and add roughly 10-15 ms so the main arrival still leads, preserving image and intelligibility.
- Q: What is a DMX universe and when do you need more than one? A: 512 channels on one data link; once the sum of all fixture channel footprints exceeds 512 you add a universe, usually carried as sACN or Art-Net over Ethernet to node outputs.
- Q: Why can LED fixtures not be plugged into a dimmer rack? A: Phase-control dimming chops the mains waveform, which damages or flickers an electronic driver; LED and moving fixtures need constant mains on a relay circuit and are dimmed internally through DMX.
- Q: How do you decide projector brightness? A: From required screen illuminance × screen area ÷ gain, then allow headroom for ambient light, long-run lamp/laser depreciation and any edge-blend overlap.
- Q: Client wants a 3 mm pixel pitch wall for an audience 25 m away - what do you advise? A: A coarser pitch such as P6 or P6.7 is visually indistinguishable at that distance and costs far less; recommend the coarser pitch unless cameras will shoot the wall close up.
- Q: Difference between WLL and MBL, and what factor do you use? A: WLL is the maximum allowed load, MBL the breaking load; WLL = MBL ÷ design factor, commonly 5:1 for chain and steel and 7:1 for textile slings, and the marked WLL always governs.
- Q: What are the Indian statutory noise limits for an outdoor show in a residential area? A: Under the Noise Pollution (Regulation and Control) Rules, 2000 the ambient limit is 55 dB(A) Leq by day and 45 at night, a private sound system must not exceed the area standard by more than 5 dB(A) at the boundary, and loudspeakers are barred between 22:00 and 06:00 except in closed premises, with a limited State relaxation to midnight on notified festival days.
- Q: Your IMAG picture arrives after the live sound - what causes it and how do you fix it? A: Processing latency in cameras, scalers and the LED processor; measure the video delay and apply matching audio delay (or reduce scaling/conversion stages) so the two re-align.
- Q: Why do you balance the three phases on a show distro? A: An unbalanced load raises neutral current, causes voltage imbalance that can damage equipment and wastes generator capacity, since the set is limited by its most loaded phase.
- Q: What goes into a tech rider? A: Stage plot and dimensions, input/channel list, monitor and console requirements, lighting plot and fixture schedule, video and content specs, power and rigging points, crew and timings for load-in, soundcheck and load-out.
Common mistakes
- Quoting speaker sensitivity as the delivered SPL - forgetting the 20 log₁₀(d) distance loss and the 6 dB headroom, so the amplifier is undersized.
- Adding decibels arithmetically (two 95 dB sources are 98 dB, not 190 dB), or using 10 log for distance instead of 20 log.
- Sizing a generator on kW and ignoring power factor, inrush and spare capacity - then losing the show on a tripped set.
- Treating MBL as the usable load, ignoring the design factor, the secondary bond and the venue's own point-load limit.
- Putting more than 512 channels on one DMX line, omitting the 120 Ω terminator, or running DMX on mic cable and blaming the fixtures.
- Choosing an unnecessarily fine pixel pitch, or a screen so small that back-row viewers are far beyond the 4/6/8 rule.
- Designing the rig but not the schedule - no load-in sequence, no focus or rehearsal time, no load-out plan - and ignoring the Noise Rules' night-time curfew when planning the soundcheck.
Related topics
Event licences, safety and crowd management · Event concept, design and theming · Venue selection and site layout planning · Event budgeting, costing and BOQ preparation · Vendor management and technical contracting · Hybrid events, streaming and event technology